文化有根 創意是伴 Bridging Creativity
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Posted on September 24, 2025 at 1:30pm 0 Comments 7 Promotions
新近/前沿議題
除了以上已經明確有出版或在 arXiv 等平台的文獻外,這些是最近出現、值得關注的新議題或草稿/預印本:
Artificial Sublime(Regina Rini, The Artificial Sublime)最近被提出,探討生成式 AI(generative AI)能否引發一種類似康德「崇高」(sublime) 的美學價值。這涉及康德的「數學崇高」與「動力崇高」的議題,以及 AI 在複雜/不可計算/強烈情感引發上的潛能或局限。…
ContinuePosted on September 22, 2025 at 11:30am 1 Comment 9 Promotions
Posted on August 28, 2025 at 8:00pm 0 Comments 11 Promotions
文本分析
一、幽靈清太與情感皺褶
《螢火蟲之墓》最獨特的敘事策略,即在於清太的「分身」:既是正在經歷的少年清太,也是事後回望的幽靈清太。這一設計既非野坂昭如原著小說的內容,也非戰爭題材動畫的慣例,而是高畑勳在劇本階段刻意引入的改動。它不僅改變了影片的敘事邏輯,更深刻影響了觀眾的情動經驗。
1.開場的死亡自白:皺褶的生成…
Posted on August 22, 2025 at 5:30pm 0 Comments 9 Promotions
摘要:本文以高畑勳執導的動畫電影《螢火蟲之墓》(1988)為研究對象,從「情動轉折(affective turn)」與「微知覺(microperception)」的理論框架出發,探討影片如何透過「幽靈清太」的敘事設置與細緻的感官調度,將個人生命經驗與民族戰爭記憶交織,並轉化為跨世代的情感文化。
文章指出,影片中幽靈清太的出現與退場,標記了情感的皺褶與分岔,使觀眾在同情與反思之間反覆震盪;而聲音、光影與身體動作等微知覺層面的表現,則讓觀眾在理性意識介入之前,已經先行進入戰爭的感官經驗。本文嘗試說明,《螢火蟲之墓》並非單純的戰爭悲劇再現,而是透過「分身敘事 ×…
愛墾網 是文化創意人的窩;自2009年7月以來,一直在挺文化創意人和他們的創作、珍藏。As home to the cultural creative community, iconada.tv supports creators since July, 2009.
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