《我的加雅街杜順公主》生活&旅遊札記

《我的加雅街杜順公主》生活&旅遊札記

日期:2014年7月,這一年,是馬來西亞旅遊年;馬來西亞成立第51年;馬來西亞與中國建交40年,中國答應借兩隻熊貓給馬來西亞,不過比原定日期延後;隨著中國和越南因為南海領土糾紛而在南中國海互射水炮,越南民眾開始鬧排華,來自台灣、馬來西亞、新加坡等地的華商工廠、公司,都被當著是中資企業掠奪。殃及日韓企業。

地點:馬來西亞沙巴。

環境:馬航MH370失踪的謎底仍未解開,菲律賓南部海盜入侵沙巴東海岸虜人勒索贖金的事件仍時有所聞;實際上,還有兩位中國人質,一位遊客,一位華資在沙公司的經理,仍在海盜手中沒下文。中國集體遊客數目大減,不過,許多自由客還是抵抗不住沙巴的大藍天、大藍海、大綠山、大綠地,湧現在西海岸的亞庇。市中心的加雅街仍然燃燒著他們的熱情。

故事,當然也有例外的,有位北京男是來療傷的,心傷;還好,他在加雅街痊癒了,而且變成了另一個人;因為他遇上了杜順公主。

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Comment by 馬來西亞微電影實驗室 Micro Movie Lab 3 hours ago

[愛墾研譯]茱蒂絲.卡麥隆(Judith Cameron):〈印尼婆羅洲東南加里曼丹古代藝術中所呈現的纖維技術〉

岩畫

在婆羅洲東南部的曼加利哈半島(Mangkalihat peninsula)山地喀斯特地形中進行的考古—民族誌調查(見圖 1),揭示了一系列石灰岩洞穴的洞壁上分布著數百件手印模板與彩繪圖像。這些洞穴位於海拔超過 1,000 公尺、幾乎無法抵達的原始熱帶雨林之中。

覆蓋岩畫的洞穴流石(洞簾石)的釷/鈾(Th/U)定年結果介於距今 9,800 至 27,300 年(BP)之間,而傳統放射性碳定年則估計為距今 9,900 至 7,610 年,為手印模板提供了一個「不晚於某時」(terminus ante quem)的年代界線(Plagnes 等,2003)。圖 2 所示場景來自 Ilas Kenceng,該洞穴是此洞穴群中最難以進入的一處。
該構圖由多個彼此關聯的元素組成:手印模板、一個擬人形象、兩個動物形象,以及一個環繞它們的複雜線性圖形。手印模板是將顏料(赭石)噴灑在放置於岩壁表面的手上形成的,推測顏料是由口中噴出;而擬人與動物形象則是以手指,或以壓碎的藤條製成的簡易刷具,直接繪於岩面之上(Luc Henri Fage,個人通信)。環繞其外的深褐色線條似乎刻意覆畫於手印之上,向外放射,形似五根手指的骨骼。

詮釋

由於其不尋常的呈現方式,這些手印模板被解釋為具有象徵意義(Chazine,收錄於 Fage 等,2009)。根據 Luc-Henri Fage(個人通信)指出,在婆羅洲,手印模板極少以單獨形式出現,而是以動態方式被覆畫。相對地,在東南亞島嶼地區(以及澳洲)其他地方發現的手印模板,則多被詮釋為具象性的個體標記(見 Taçon 1992)

然而,該場景的意義並非一目了然,必須結合構圖中所描繪物種的行為特徵加以理解。唯一一個雙臂張開的擬人形象,代表一名歡欣鼓舞的狩獵採集者。第一個動物形象是一隻成熟的水鹿(Sambar Deer,Cervus unicolor),其體型龐大與形態特徵清楚可辨。較小的動物形象則酷似紅毛猩猩(Pongo pygmaeus),這是一種以短頸、圓腹及適於懸盪移動的長肢為特徵的靈長類動物(懸盪移動,brachiating,指以雙臂交替擺盪,從一個支點移動到下一個支點的運動方式,為某些猿類與猴類所具備)。

在婆羅洲,這兩種動物的棲地皆為熱帶雨林,分布高度從海平面至約 3,500 公尺;考古學證據亦證實這兩種物種皆曾存在於該島(見 Medway 1977)。環繞整體構圖的雙線條,對於理解整個場景至關重要。

法國研究團隊將這些圍繞人物的線條解釋為象徵性的「入門/啟蒙之路」:

「啟蒙的線條至少以雙線連結三隻手印,其上似乎有一個雙臂高舉的擬人形象與一個動物形象(可能是烏龜)在其間移動,而一隻水鹿(Cervus Sambar)似乎在中央奔跑……」(Chazine,收錄於 Fage 等,2009:93)

然而,這些線條也可能是具象描繪,呈現的是繩索。繩索是透過將兩股或多股有限長度的纖維,以同一方向在雙手(或大腿)之間搓捻而成,形成連續的結構。若要製作足以困住並控制構圖中動物的結構,則必須使用多股纖維。此外,所謂的「手」也可被解釋為繩索散開的末端,而繩索本身在中央亦被捲成一大團。

雖然當代的布南人(Punan)與伊班人(Iban)在婆羅洲狩獵時,確實使用未捻、僅以打結固定的植物纖維條,但在此圖像中並未描繪任何結。這位史前藝術家或許因一次成功的狩獵經驗而受到觸動,遂以圖像加以記錄,因為水鹿以善於躲避獵人而聞名(Mason,未註明年代)。(下續)

Comment by 馬來西亞微電影實驗室 Micro Movie Lab 9 hours ago

[愛墾翻譯]舊石器時代脈絡中保存下來的纖維器物極為罕見,而僅存的少數碎片卻為纖維技術提供了獨特的洞見。來自 Olaho 積水沉積層中的炭化植物纖維碎片(長約 2–3 毫米),可能曾作為舊石器時代族群在黑暗中從一個洞穴廊道移動至另一個廊道時的引導標記(Glory 1959)

值得注意的是,對秘魯吉塔雷羅洞穴(Guitarrero Cave)出土、年代約為距今 15,000 至 11,000 年(校正曆年前,cal BP)的器物分析顯示,狩獵採集者會定期自低海拔地區前往高山地帶,取得適合製作纖維器物的植物纖維(Jolie 等,2011)。雖然無法確定 Ilas Kenceng 岩畫中所描繪的具體植物種類,但秘魯的研究成果顯示,這類資源利用策略可能構成了該教學式圖像背後的文化邏輯,該圖像展示了史前纖維器物在婆羅洲這類難以抵達地區中的功能。

在鄰近的砂拉越,於尼亞洞穴(Niah Cave)的發掘(Barker,付梓中)證實,至少在 46,000 年前,狩獵採集者已在婆羅洲活動。

在洞穴入口處最早期的埋葬中並未發現纖維器物,該區域暴露於雨水飛濺與頻繁的人為活動之下。然而,狩獵、採集與捕魚等基本經濟活動,為滿足日常生活所需,與以纖維為基礎的器物(如漁網、陷阱與籃具)密不可分,因此這類物品必然曾被製作。事實上,根據更新世尼亞大洞穴居民所獵殺的主要獵物——鬍鬚豬(Sus barbatus)的年齡結構分析,可推知從最早期的居住階段起便已使用陷阱與套索;而在更新世末期與全新世早期,其狩獵技術已包括使用骨製與魟魚棘製箭頭的箭矢,並以樹脂與纖維將箭頭固定於箭桿上(Barton 等,2009)。

在尼亞洞穴中較為乾燥、保存條件較佳的區域內,於新石器時代墓葬(約距今 2,300 年)中發現了繩索殘片(圖 3)。其中兩股纖維呈 Z 形捻轉,且捻角較低(約 60°)。我對這些遺留物的分析促使我提出假設:Ilas Kenceng 的岩畫屬於具象描繪,呈現的是一個使用繩索進行狩獵的場景,而非象徵性的圖像。

[圖 2]Charcoal scene, Gua Ilas Kenceng. © Luc-Henri Fage, kalimanthrope.com
[圖 3]Neolithic cordage from Niah Cave; 14mm in length and 7mm in diameter (photograph: J. Cameron).


(From: Fibre technology depicted in archaic art from south-eastern Kalimantan, Indonesian Borneo by Judith Cameron;[Acknowledgments: This research was funded by the Australian Research Council (ARC). Graeme Barker, Christopher Chippendale and Paul Taçon are thanked for their comments. Luc-Henri Fage is thanked for generously providing the high-resolution image of the Ilas Kenceng scene and additional details. ANU Cartography provided the map.]Judith Cameron,Archaeology and Natural History, The Australian National University, RSAP, Coombs Building, Fellows Road, Canberra, ACT 0200, Australia [Email: judith.cameron@anu.edu.au])

Comment by 馬來西亞微電影實驗室 Micro Movie Lab on February 6, 2025 at 10:30am

台灣客樂饗宴活動:促進多元文化共存共榮  打造多元新臺中

                                                                      (照片来源:https://ekinchiu.wixsite.com

為了落實市長「促進城市交流、體驗臺中多元文化」的願景,本會於105年3月12日在中區東協廣場辦理「Hakka music concert~客樂饗宴」活動,現場熱鬧非凡!

市長林佳龍在本會主委劉宏基與中區區長黃至民的陪同下上臺致詞表示,「彩虹之美,是因多色共存;社會之美,是因多元共容」,市長盛讚大臺中之生物多樣性與文化多元性,致力打造東協廣場成為臺灣最歡迎移民朋友的城市。

市長更提到,市府將中區最重要的第一廣場命名為東協廣場,希望展現出臺中歡迎所有移民朋友的精神,未來市府各局處都將在東協廣場舉辦各式活動,與大學合作,引進青年創業、發展文創產業,讓青年旅館進駐,吸引國際觀光背包客來訪,改造東協廣場成為乾淨、美麗、安心、安全與友善之場所,也歡迎外籍配偶、新移民社團都能共同經營東協廣場,讓新移民成為東協廣場的主人,也讓東協廣場成為移民、移工朋友回味家鄉美食或氣氛的好地方!

市長細數今年以來與客家文化有關的活動,包括東勢新丁粄節、臺中市全國客家日,緊接著的巧聖仙師文化祭與東勢鯉魚伯公文化祭,未來一年到頭都有客家活動,希望客家人都能以客家人為榮,客家人的音樂、美術及美食能永續傳揚。

本次「Hakka music concert~客樂饗宴」活動邀請

104年全市客家歌謠合唱比賽國小、國中及幼兒園組獲得第一名的客庄學子、富有新移民背景組成的客家社團以及來自東南亞等國新移民組成的藝文表演團隊,為市民朋友帶來精湛的音樂饗宴,各個表演團隊無不使出渾身解數,於舞臺上載歌載舞、大放異彩!如喜樂舞風文化藝術團的新移民帶來《關島頌》及新臺灣之子表演《紅燈籠》,臺風穩健、活力滿點!大里區大元國小及附設幼兒園演唱客家歌曲,模樣逗趣可愛!大屯客家協會以桐花裝扮唱跳《油桐花開》,精采絕倫!西屯區永安國小及和平區博愛國小演唱一系列的客家組曲,表現得有聲有色!東勢區新移民家庭關懷協會表演的客家歌《大家來跳舞》及帶動唱,吸引眾人矚目!臺中市客家文化協進會演唱客家歌謠合唱,歌聲響遏行雲;西苑高級中學國中部帶來的《十八姑娘》及《花樹下》等抒情客家歌曲,讓在場觀眾聽得如癡如醉!

Hakka music concert~客樂饗宴」活動另有新移民

美食、客家美食及客家文創展售攤位、新移民及客家服飾創意拍照區等,吸引眾多新移民與市民參與欣賞、拍照,熱鬧連連!本會成功地在東協廣場打響「臺中是多元文化共榮的友善城市」!(原載:https://www.taichung.gov.tw)

續讀:台灣客家節慶:竹東天穿日

Comment by 馬來西亞微電影實驗室 Micro Movie Lab on April 11, 2024 at 8:40am


說回来,還是綠皮火車親

在成都的一個寧靜的咖啡館裡,陽光透過窗戶灑在木質地板上,營造出一種溫馨而舒適的氛圍。趙明,一個對火車充滿熱情的銀行職員,正和朋友熱烈討論著最近的一個話題——綠皮火車的回歸。

「你知道嗎?最近很多地方都在討論綠皮火車的回歸。」趙明的眼睛裡閃爍著興奮的光芒,仿佛這個話題對他來說有著無盡的魅力。


「綠皮火車?那不是很久以前的交通工具了嗎?」朋友有些不解地問道。


「沒錯,綠皮火車的確有著悠久的歷史,但它所代表的不僅僅是一種交通工具,更是一種情懷和記憶。」趙明解釋道,「而現在,隨著社會的發展和人們環保意識的提高,綠皮火車的回歸也許正是一種新的趨勢。」


幾天後,趙明親自體驗了一次綠皮火車之旅。他早早地來到了成都火車站,等待著那趟熟悉而又陌生的綠皮火車的到來。當火車緩緩駛入站台時,趙明不禁感嘆歲月的流逝和時代的變遷。

車廂裡,趙明觀察和記錄下了旅客們的反應和火車的運行情況。他發現,雖然綠皮火車的速度不如高鐵快捷,但它卻有著獨特的魅力。旅客們在車廂裡聊天、打牌、看書,享受著旅途中的悠閒和愜意。而火車在鐵軌上緩緩行駛,仿佛在訴說著一段段歷史的故事。

通過這次實地考察,趙明對綠皮火車回歸現象有了更深入的理解。他認為,綠皮火車的回歸不僅僅是一種懷舊情懷的體現,更是對當前社會可持續發展和環境保護的積極響應。相比高鐵等現代交通工具,綠皮火車在能源消耗和成本方面有著明顯的優勢,這符合當前社會對環保和經濟的雙重需求。

此外,綠皮火車還能夠到達一些高鐵無法覆蓋的偏遠地區,為當地居民提供更加經濟實惠的交通選擇。這不僅促進了區域經濟的平衡發展,也讓更多的人能夠享受到便捷的交通服務。

對於普通消費者來說,選擇綠皮火車作為出行方式,不僅可以欣賞沿途的風景、體驗慢生活的樂趣,還能為環境保護做出貢獻。這種交通方式讓人們重新審視自己的生活方式和價值觀,提醒我們在追求快速便捷的同時,不要忽視了對環境的保護和對可持續發展的追求。

在未來,隨著環保意識的不斷提高和技術的不斷進步,我們或許會看到更多類似綠皮火車這樣的環保和經濟兼顧的交通方式出現。它們將為我們的生活帶來新的可能性和選擇,讓我們在享受現代科技帶來的便利的同時,也能更好地保護我們的地球家園。

在綠皮火車的轟鳴聲中,趙明結束了他的旅程。他站在站台上,目送著火車漸行漸遠,心中充滿了對未來的期待和希望。他知道,這個世界正在發生變化,而他和他的朋友們將繼續關注這些變化,並為推動社會的可持續發展貢獻自己的力量。(本文作者:常高俊;原題:高鐵將不再是首選?綠皮火車回歸大眾視野,聽聽內行人怎麼說;2024-04-05 搜狐

延續閱讀:

丹南怀旧火车之旅

北婆罗洲蒸汽火车

Comment by 馬來西亞微電影實驗室 Micro Movie Lab on September 13, 2022 at 3:01pm

Budget 2022: RM188mil boost for creative industry

PETALING JAYA: RM188mil has been allocated for the creative industry under Budget 2022.

Finance Minister Tengku Datuk Seri Zafrul Tengku Abdul Aziz said agencies such as the National Film Development Corporation Malaysia (Finas), Cultural Economy Development Agency (Cendana) and MyCreative Ventures will further invigorate existing initiatives such as the digital content grant, multimedia digital content and film incentives.

He also added that the government is looking into showcasing local animation globally.

"Titles such as Upin & Ipin, Ejen Ali and BoBoiBoy are not only popular in Malaysia but also around South-East Asia.

"To market more local animation titles globally, the government has allocated RM30mil through a Matching Investment Loan Scheme for the National Animation Platform initiative which will be under MyCreative Ventures," he said. (Friday, 29 Oct 2021 The Star)

馬来西亞文創

Creative Industries Policy in Malaysia

愛墾文創 地方創生: 達人交流 最新動態

跨界·絲路:文創青年關懷濱雪一帶一路

低成長年代的人生提案:推動內容營銷,打造2019年榮景

愛墾慕課·文創篇

愛墾慕課·在地篇

《我的加雅街杜順公主》生活&旅遊札記

愛墾慕課·影像篇

Comment by 馬來西亞微電影實驗室 Micro Movie Lab on September 13, 2022 at 12:03pm
Anticipating 2022 for the Creative Industry
Published: Nov 23, 2021

From theaters and museums to public libraries and art studios, art and culture provides multiple opportunities for learning, entertainment, leisure, personal growth, unity as well as illuminating your creativity and imagination.

Malaysia’s creative industry contribution towards the GDP stands at 1.9% for the last five years, according to the Department of Statistics Malaysia (DoSM). The COVID-19 completely disrupted the cultural and creative industries. From the recent Impact of COVID19 to the Arts and Culture Sector study conducted by CENDANA, what was illustrated in mid 2021 included more than 90% of the arts and culture practitioners being negatively impacted, 77% having lost most or all of their income, 75% of the jobs have reduced in the market and 8% of arts venues have closed permanently.

With the recent reopening of the arts and culture sector, there will surely be a sense of hope and optimism for the industry to bounce back.

On top of that, based on the recent 2022 budget announcement, an accumulated 258 million budget has been allocated to rejuvenate and forecast future plans for the creative industry.
Malaysiakini, KiniEvents and the Cultural Economy Development Agency (CENDANA) have teamed up once again to bring you Episode 2 of the webinar series titled Anticipating 2022 for the Creative Industry with guest panelists Izan Satrina, Founder and Chief Executive Officer, CENDANA, Junady Nawawi, Group CEO, MyCreative Ventures, Zainariah Johari, Head of Arts and Public Spaces, Yayasan Hasanah and Rafe Haneef, CEO, Group Transaction Banking and CIMB Foundation contributing their insights on the latest budget announcement and discuss ways the corporate sector can infuse Environment, Sustainability and Governance (ESG) practices with the Arts.
 
CENDANA is set up by the Malaysian government to build a vibrant, sustainable and ambitious cultural economy for Malaysia. According to Izan, CENDANA is tasked with promoting and developing the arts and culture economy in Malaysia.
 
Comment by 馬來西亞微電影實驗室 Micro Movie Lab on September 13, 2022 at 12:02pm
Bringing the art back alive through government’s allocation

Izan noted that it is encouraging that there has been consistent announcements on allocations given to the creative industries, and if there should be a definitive allocation under CENDANA, they would utilise it to resume the recovery initiatives for the arts and culture sector.

“The sector has just opened, and our communities have to rebuild the capital and go back to work. We also have to instill confidence among the public to return to the creative sector avenue because many of them don't feel safe in coming back, she added”

Junady also elaborated that MyCreative Ventures intends to leverage on the allocation and expand further because there is still a lot of push and lifting that needs to be done for the industry as a whole.

“With the allocation granted, we intend to apply a multiplier model, establish smart partnerships such as TripART's programme that was designed by CENDANA, CIMB Group and Yayasan Hasanah. Generally, funding only plays as an enabler, therefore, we have to provide the developmental area and cover a more holistic spectrum in the creative industry, he said”

Strategising Malaysia as a successful Art Hub

According to Izan, strategising our creative economy should begin in our country first, because we have an ecosystem where everyone plays a role including the ministries, agencies, private sectors and the industries as well. She also mentioned that hopefully 2022 could be the year for the sector to escalate with proper data and aligned trajectory in mind.

“For example, CENDANA’s Cultural and Creative City report back in 2016 laid out a baseline of information in terms of the different information, roles, jobs and revenues offered and created by the creative sector. Therefore, it is vital that we make reference to the latest data, create new interventions to scale up the sector and also shift in view of how the COVID-19 has affected the industry as a whole.

Appreciating Malaysia’s creative ecosystem

Comment by 馬來西亞微電影實驗室 Micro Movie Lab on September 13, 2022 at 12:02pm
“The level of acknowledgement in our creative industry has to do a lot with our education system. If cultural awareness is not incorporated into the classroom then the younger generations would be less likely to express their interest in the field, Zainariah said”.

Apart from that, the influence of cultural imports in Malaysia is also a factor that affects the level of creative appreciation of the public. Cultural imports are never deemed as “cool” to the public. Therefore, organisations like ourselves and also other corporate bodies' role is to bring back the appreciation of art.

Implementing ESG practices in the Art scene

Rafe explained that the financial viability and sustainability of an art gallery depends on a steady supply and demand. For an art gallery, ESG practices can be implemented by focusing on the creation, production, distribution and the support of the supply.

Meanwhile, on the demand perspective, awareness has to be done on appreciating art such as quality art education in school and art diplomacy, promoting Malaysia’s heritage and multi-diverse culture as well as running museums professionally because quality tourism is more beneficial than mass tourism coming in Malaysia.

Zainariah also further explained that Yayasan Hasanah implements ESG practices by building capacity programmes and providing arts residency programmes for artists. This is because creating the best crafts alone is not sustainable especially during the post covid environment, and an artist has to know what to do next with their crafts.

Watch the replay of CENDANA’s Episode 2 on Anticipating 2022 for the Creative Industry here, and to watch the previous episode on Corporate Tax Deduction in support of the Malaysian Arts & Culture Sector do visit this link.
Comment by 馬來西亞微電影實驗室 Micro Movie Lab on January 23, 2022 at 4:30pm

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愛墾網 是文化創意人的窩;自2009年7月以來,一直在挺文化創意人和他們的創作、珍藏。As home to the cultural creative community, iconada.tv supports creators since July, 2009.

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